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Real-World Social Skills COMBO

Out of stock
SKU
MPS8-20529
Pat Crissey
More Information
Brand Pro-ed
MPN 20529
Packaging 1 Each
$178.98

Description

Teaches Appropriate Social Interactions

SAVE: When You Order Both Game and Curriculum!

Reading Level 2 - 3Interest Level K - 5

Real-World Social Skills covers everyday social situations and issues that students encounter in school and at home. This curriculum can be used for large or small groups and includes lessons, interactive group and partner activities,role-plays, and reproducible activity sheets that help students learn positive behaviors.

Social Skills Addressed

Each unit focuses on a different social skill and includes a variety of suggested activities and reproducible sheets. Units can be taught in any order. Each unit begins with an illustrated mini-poster that reinforces the featured social skill. An overview of the unit follows and includes lists of suggested children's books and other resources that address the social skill. Activities include discussion starters and interactive simulations of real-world situations. Reproducible sheets reinforce these activities.

Social Skills Addressed:

  • Basic Social Skills
  • Understanding Feelings and Unwritten Rules
  • Respect
  • Accepting Differences
  • Compassion
  • Honesty
  • Responsibility
  • Perseverance
  • Cooperation
  • Friendship
  • Dealing With Bullies
  • Conflict Resolution

Features:

  • Teacher Instructions with Suggested Activities
  • Interactive Activities to Practice Social Skills
  • Reproducible Activity Pages, parent letters
  • Progress chart, and correlation chart

Like the popular print curriculum, this Real-World Social Skills game features more everyday social situations and issues that students encounter.

Game Play

The game board is comprised of 12 circular spaces. Corresponding draw cards match one of 12 topics. There are also several wild cards included in the card stack to add an element of surprise to the game. Each topic is covered once during game play. Students roll the die to see who goes first. Then, the first player draws a card, and the facilitator reads a question from the teacher guide that pertains to the topic written on draw card. Once answered, the student places the draw card on its corresponding space on the board. Game play continues until each draw card is chosen or until the teacher concludes the game.

Teacher Guide

Features 40 questions for each of the 12 topics covered, plus "wild card" questions. Questions are leveled to accommodate basic and higher-level play. Includes alternatives to game play. 

REAL-WORLD SOCIAL SKILLS COMBO INCLUDES: Game with teachers guide, game board, 16 draw cards, die and 6 playing pieces; plus the 242 Page, 8.5" x 11" softcover curriculum. ( 2004)

CHOKING HAZARD: Small Parts. Not for children under 3 years.

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